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Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Friday, March 1, 2013

Smart Ping Is Here




Smart Ping is here!

Smart Ping is a radial menu that includes four new alerts you can use to better communicate with your team. Split second communication is a key to success in League of Legends, and with Smart Ping you’ll spend less time typing and more time dominating your opponents. These new pings include:
Danger

Assist me

On My Way

Enemy Missing



Each notification has a different graphic, sound and color associated with it so you’ll never be confused about which ping just went out. Both current pings, attack and defend, will remain exactly the same.

To use these pings, hold down the AltCtrlG, or V keys while clicking to show the new ping overlay. Then, move your mouse in the direction of the ping you want to issue, and release. You can perform this action either on the terrain or the minimap for precision pinging. Once you get a feel for the new system, a quick motion is all you’ll need – the ping UI won’t even appear if you activate your desired ping fast enough.




Imagine this scenario: you’re playing as Ahri in mid lane and notice that your lane opponent, Malzahar, has gone missing. You quickly issue the Enemy Missing ping so your team can be on guard, followed up with aDanger ping alerting your teammate Twitch in bottom lane to the imminent threat. You issue an Assist Me ping near the jungle to set up for a counter-gank as Malzahar moves past the dragon pit. Twitch responds with an On My Way ping and moves into position, scoring an easy kill for your team, all without typing a single letter.

In the video below we explain the new feature in more detail.


Made of Paper Lunar Revel Contest Winners



Lunar Revel has come to a close but we’ve got one last burst of good fortune for you before we shut the door on this amazing event, the winners of the Made of Paper Lunar Revel Contest!

Here are the Riot-selected top five winners of the Made of Paper Lunar Revel contest: These folks get all of our Lunar Revel skins, a red envelope full of Riot Points, and an awesome Origami/Papercraft kit to help them make even more amazing paper creations.








The gifting doesn't stop there! All of you still need to help us by picking your 5 community choice grand prize winners and 10 second place winners. Head over to our voting gallery here and weigh in to help decide which other submissions make it to the top.

Robot iBlitzcrank Available Now





The Mac Client has just moved into open beta, and Blitzcrank couldn’t be more excited. The newiBlitzcrank skin comes equipped with crisp laser tethering and rippling electronic pulses that add new color to his spell effects. This sleek, shiny new take adds sci-fi-inspired sounds and animations that give new life to the Great Steam Golem.





iBlitzcrank is fired up and ready to serve for 975 RP in the store, but don’t forget about the three laws of ro-bot lane:
1. A robot may not miss a rocket grab, or through inaction, allow a rocket grab opportunity to be missed.
2. A robot must obey the orders of his summoner, except where such orders would conflict with the First Law.
3. A robot must protect its own existence, as long as such protection does not conflict with the First or Second Laws or involve using Flash.

LOL Patch 3.03 Notes Nerfs/buffs



Amumu

These changes slightly reduced Amumu’s burst damage and allow his opponents to spread out during team fights, avoiding all being locked down by Curse of the Sad Mummy.
  • Bandage Toss
    • Damage reduced to 80/130/180/230/280 from 80/140/200/260/320
  • Curse of the Sad Mummy
    • Radius reduced to 550 from 600

Ashe

As a classic ranged AD carry, we wanted to make her standout as a bigger late game threat.
  • Attack Speed per level increased to 4% from 3.34%

Darius

These changes reduce Darius’ ability to snowball during the laning phase while preserving his multi-kill chains of Noxian Guillotine in team fights.
  • Noxian Guillotine
    • When Noxian Guillotine kills the target, it can be recast within the next 12 seconds. This can occur multiple times in succession
    • Cooldown adjusted to 120/100/80 seconds from 100 at all ranks

Fiddlesticks
  • Several of Fiddlesticks' visual effects have been updated

Garen

We’ve slightly reduced Garen’s resilience as he no longer gains bonus Armor and Magic Resist from his base stats. Garen will lose between 4-14 Armor and Magic Resist depending on his level.
  • Perseverance
    • Heal amount reduced to 0.4% of maximum Health per second from 0.5%
  • Decisive Strike
    • Fixed a bug where the cast time was faster than intended
  • Courage
    • Passive adjusted to now increase bonus Armor and Magic Resist (from items, runes or masteries) by 20% instead of total Armor and Magic Resist by 20%
  • Demacian Justice
    • Fixed a bug where the cast time was faster than intended

Hecarim

These changes make Hecarim’s durability more consistent by smoothing out his early game jungle clear while reducing his late game survivability in team fights.
  • Rampage
    • Damage increased to 60/95/130/165/200 from 50/85/120/155/190
  • Spirit of Dread
    • Healing adjusted to 20% at all ranks from 10/15/20/25/30%
    • Cooldown increased to 20/18.5/17/15.5/14 seconds from 14 at all ranks
    • Fixed a bug where Spirit of Dread was stating it dealt more damage than it actually was

Janna
  • Monsoon
    • Mana cost reduced to 100/150/200 from 150/225/300

Kassadin

We’ve made Nether Blade consistent against all structures. As an already effective mobile assassin, Kassadin does not need unnecessary pushing power.
  • Nether Blade
    • Fixed a bug where Kassadin's basic attacks with Nether Blade active triggered Muramana's active damage more than once
    • Nether Blade's active no longer deals damage to inhibitors or the nexus

Kayle

These changes remove the least noticeable points of excess power on Kayle’s kit. To increase Reckoning’s immediate impact, its slow is becoming stronger but now has a shorter duration.
  • No longer gains Magic Resist per level
  • Reckoning
    • No longer amplifies damage while the target is slowed
    • Now applies a stack of Holy Fervor to the target
    • Slow duration reduced to 3 seconds from 4
    • Slow amount adjusted to 35/40/45/50/55% from 35% at all ranks
    • Missile Speed increased to 1500 from 1300

Nidalee

These changes clarify Cougar form’s intended strengths of high damage and high mobility rather than durability.
  • No longer gains Magic Resist per level
  • Swipe
    • Ability Power ratio increased 0.6 from 0.4
  • Aspect of the Cougar
    • No longer grants bonus Armor or Magic Resist

Renekton
  • Ruthless Predator
    • Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack

Taric

These changes provide opponents with early lane counterplay to Taric by reducing the amount of passive Armor granted by Shatter. In return, Taric is gaining meaningful ways to potentially scale into the later game, new itemization options and better ability to engage his opponents at close range.
  • Base Attack Damage reduced to 57 from 62
  • Gemcraft - Remade
    • Taric's basic attacks deal bonus magic damage equal to 2% of his maximum Mana; this bonus damage is doubled against champions
  • Shatter
    • Passive Armor aura adjusted to 12% of Taric's Armor from 10/15/20/25/30 (Taric's self-Armor bonus remains 10/15/20/25/30)
    • Active damage now additionally scales with 30% of Taric's Armor
    • Mana cost reduced to 50 at all ranks from 50/60/70/80/90
  • Dazzle
    • Mana cost reduced to 75 from 95

Tristana

As with Ashe, we wanted to make her standout as a bigger late game threat.
  • Attack Speed per level increased to 4% from 3.01%

Tryndamere

These changes preserve the intended gameplay and counterplay of Bloodlust by forcing AP Tryndamere build up Fury before being able to fully take advantage of his heal. Using Bloodlust at 100 Fury will result in the same 1.5 AP ratio as before the patch.
  • Bloodlust
    • Ability Power ratio adjusted to 0.3 + 0.012 per Fury consumed (total 1.5 at maximum Fury) from 1.5

Vayne

These changes help alleviate some of the high pressure of playing Vayne by allowing her more liberal use of Tumble and Condemn.
  • Mana per level increased to 35 from 27
  • Tumble
    • Mana cost reduced to 30 from 40

Vi

These changes reduce her early jungle presence by slowing down her clearing speed. We reintroduced counterplay to Vault Breaker by rewarding opponents for interrupting her while she is charging up.
  • Base Attack Damage reduced to 54 from 58
  • Vault Breaker
    • Vault Breaker now goes on a 3 second cooldown and refunds 50% of the Mana cost when interrupted instead of fully refreshing the cooldown and refunding 100% of the Mana cost
  • Denting Blows
    • Damage reduced to 4/5.5/7/8.5/10% of maximum Health from 6/7/8/9/10%

Xin Zhao

These changes reduce Xin Zhao’s ability to stick to his target in early engagements and reduce his burst damage especially when building purely defensive items.
  • Audacious Charge
    • Damage reduced to 70/105/140/175/210 from 70/110/150/190/230
    • Cooldown increased to 14/13/12/11/10 seconds from 13/12/11/10/9
  • Crescent Sweep
    • Base damage reduced to 75/175/275 from 125/225/325
    • Cooldown increased to 120/110/100 seconds from 100/90/80

Zed

These changes differentiate Razor Shuriken as a higher risk, higher reward alternative to Shadow Slash.
  • Razor Shuriken
    • Damage increased to 75/115/155/195/235 from 75/110/145/180/215
  • Shadow Slash
    • Damage reduced to 60/90/120/150/180 from 60/95/130/165/200

Items
  • Warmog's Armor
    • Passive Health Regen reduced to 1% of maximum Health per 5 seconds from 1.5%

  • Bilgewater Cutlass
    These changes make Bilgewater Cutlass a better early pickup for champions who want to utilize its UNIQUE Active.
    • Recipe Changed: Long Sword + Vampiric Scepter + 200 gold = 1400 gold
    • Attack Damage reduced to 25 from 40
    • Life Steal increased to 12% from 10%
    • UNIQUE Active damage decreased to 100 from 150
    • UNIQUE Active slow reduced to 25% from 30%
    • UNIQUE Active range increased to 500 from 400
    • UNIQUE Active cooldown increased to 90 seconds from 60 seconds

  • Blade of the Ruined King
    These changes make Blade of the Ruined King a more universally useful item for Attack Damage champions and allow it to better fulfill its role in their arsenal as an item to combat high Health targets.
    • Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold
    • Attack Damage reduced to 30 from 45
    • Now grants 40% Attack Speed
    • Life Steal increased to 15% from 10%
    • UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. monsters and minions) on hit"
    • UNIQUE Active changed to "Deals 15% of target champion's maximum Health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown)"
    • UNIQUE Active range increased to 500 from 400

  • Spirit of the Elder Lizard
    • Incinerate damage reduced to 14-50 over 3 seconds from 15-66

Game UI
  • Players can now access 4 new pings in game through a radial menu
    • "Enemy Missing", "On My Way", "Danger", and "Assist Me"
  • Fixed a bug in which the tooltip for the item shop button would remain over the item shop once it opened

Spectator Mode
  • In Spectator Mode, the ping button on the minimap has been removed

Co-op vs AI
  • Retreat behavior on bots in Dominion Co-op vs AI has been improved

General

We made a bunch of quality of life improvements to passive on-attack effects so they’re no longer consumed when attacking wards
  • Nami
    • Tidecaller's Blessing is no longer consumed when attacking wards
  • Thresh
    • Death Sentence is no longer consumed when attacking wards
  • Statikk Shiv
    • Passive is no longer consumed when attacking wards
  • Sheen
    • Spellblade is no longer consumed when attacking wards
  • Trinity Force
    • Spellblade is no longer consumed when attacking wards
  • Lichbane
    • Spellblade is no longer consumed when attacking wards
  • Iceborn Gauntlet
    • Spellblade is no longer consumed when attacking wards

  • Cursors in colorblind mode have been updated
    • All red cursors have been recolored to orange
    • The spellcasting cursor has been recolored to a lighter shade of blue
  • LeaverBuster has been improved to account for client-related issues
  • Fixed an issue that would cause some particles to be invisible for the duration of the match (ex: Nidalee spears, Dr. Mundo cleavers, Lux’s Lucent Singularity)
  • Fixed an issue that would cause some spells to go on cooldown without casting when the target entered fog of war
  • Health bars will now display thicker black lines for every 1000 health
  • Enabling HUD animations now animates health and resource bars on the HUD.
  • The death screen has been upgraded: Enemy and allied particles and champions will now retain light coloration while your champion is dead.

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.

Champion Spotlight: Quinn and Valor, Demacia's Wings



Wednesday, February 27, 2013

Pro Player Pick: Pdd Picks Jarvan IV




Welcome to this week’s Pro Player Pick, where we feature one of the best League of Legends players discussing his 
favorite champion.


In this edition, Pdd from Invictus Gaming chooses Jarvan IV. Notable for playing tanky champions as Invictus’ top laner, Pdd uses Jarvan’s high critical damage and durability to stomp squishy carries in the name of Demacia. Pdd also praises Jarvan as a great addition to any match, showing how devastating combos with Orianna, Mordekaiser and Vladimir can tear apart the tightest of team comps.

Check out the video above and see why Pdd has allied with Jarvan IV, the Exemplar of Demacia!

Champion & Skin Sale: LCS Party





Corporate Mundo notice internet usage spike at Mundo corporate headquarters during League of Legends Championship Series. Mundo have confession – Mundo love watching LCS with frien… erm, peons. Out of kindness of heart, Mundo throw game-watching party for peons. Will take funds out of paychecks to pay for party. DON’T TELL OR YOU NOT INVITED.
  • Olaf bring lots of beer to party even though Mundo provide snacks. Good party-goer example. MUNDO LOVE OLAF. That might be beer talking. 395 RP
  • We moved Rengar’s litter box outside of TV room since it smell like Lizard Elder poop. Why can’t kitty learn to use toilet like rest of champions? 487 RP
  • Lee Sin get excited watching Froggen and accidentally kick table over. Snacks go everywhere! CAN’T HE SEE MESS HE MAKE? 440 RP

Free Champions of The Week 15


WEEK 15
This week's 10 free champions have been rotated. 
 Here are this week's free champions:

Thursday, February 21, 2013

Quinn and Valor, Demacia's Wings, Revealed




Quinn and Valor, Demacias Wings, will be swooping onto the Fields of Justice in the upcoming patch. The most comprehensive duo to grace League of Legends yet, Quinn and Valor work in tandem to punish their opponents through agile and precise attacks.

  • Harrier (Passive): Valor periodically marks enemies as Vulnerable. Quinn's first attack against Vulnerable targets will deal bonus physical damage.
  • Blinding Assault: Quinn sends Valor forth in a straight line skillshot. Valor stops at the first enemy struck, damaging and briefly blinding all nearby enemies.
    • Tag Team: Valor damages and blinds all nearby enemies.
  • Heightened Senses:
    • (Passive): Attacking a Vulnerable target will increase Quinns Attack Speed for a few seconds.
    • (Active): Valor rushes to the skies, revealing a large area around Quinn, including all brush and non-stealthed units.
    • Tag Team:
      • (Passive): Valor gains a large amount of Attack Speed permanently.
      • (Active): Valor reveals a large area around him, including brush and non-stealthed units.
  • Vault: Quinn dashes to an enemy, dealing damage and slowing them briefly. She then kicks back off her target, landing near her maximum attack range.
    • Tag Team: Valor dashes to an enemy, damaging and slowing them for a brief time.
  • Tag Team:
    • First Cast: Quinn leaps away from the battlefield and allows Valor to take her place briefly. Valor functions as a mobile melee attacker and gains a huge Movement Speed bonus when out of combat. This bonus is decreased gradually to a smaller value when in combat.
    • Second Cast (Skystrike): Valor flies from the battlefield, allowing Quinn to return in a hail of bolts that damage all nearby enemies. Damage is increased based on how much health targets are missing. If Tag Team is not cast a second time, Skystrike is cast automatically once Tag Team ends.



Quinn and Valors combined prowess makes them a highly mobile carry combo. During the laning stage, the passive effects from Harrier and Heightened Senses make Quinn an excellent last-hitter, and raises the chances of the duo securing kills against enemy champions. Quinn and Valor also enjoy a range of defensive abilities: Quinn can activate Heightened Senses to check for approaching junglers, while Vault ensures Quinn can easily maintain safe distance when enemies come in for the kill. If an opponent is still able to close in, the blind from Blinding Assault can briefly neutralize the enemy and allow for a hasty retreat.

Quinn and Valor are also highly capable when assisting friendly ganks. The slow from Vault makes their target susceptible to skillshots, and grants valuable time to secure a kill before your enemy can escape. The best Quinn and Valor players can even use smart positioning and timing with Vault to launch Quinn over terrain. Quinn and Valor also excel at chasing down fleeing enemies. Activating Heightened Senses gives vision across terrain and into brush, allowing the duo to close in on enemies attempting to juke. Meanwhile, the speed bonus from Tag Team helps Valor hunt down retreating prey before Quinn returns to Skystrike for the killing blow.

The nature of Quinn and Valors play changes fundamentally once you gain access to Tag Team. While still a disruptive ranged duo, Tag Team temporarily turns Valor into a melee monster, perfectly poised for pursuing wounded enemies and cleaning up team fights. As a lengthy buff, Tag Team affords Valor enough time to zip between lanes to defend or split push as needed. The long duration also means Valor can fully disengage from a team fight, reposition and heal up if needed, and re-enter the fight once the conditions are more favorable.

Quinn and Valor operate as an extremely powerful and mobile team, perfect for new players and veterans looking to carry in League of Legends!




As a young girl, Quinn shared a hunger for adventure with her twin brother. They dreamed of becoming knights, but lived a quiet, humble life in the rural borderlands of Demacia. Together they imagined triumphant battles in faraway lands, seizing glory for their king and slaying foes in the name of Demacian justice. When daydreams alone could no longer satisfy their warriors souls, they embarked on daring wilderness adventures in search of true danger. One such quest turned to tragedy when a terrible accident claimed her brother's life. Overcome with grief, Quinn abandoned her dreams of knighthood. 

On the anniversary of her loss, Quinn gathered the courage to return to the scene of the tragedy. To her surprise, she found a wounded Demacian eagle at the site of her brothers death – a rare and beautiful bird long believed extinct. Quinn nursed the fledgling back to health, and as they grew up together, a deep bond formed between the two. She saw the same quality in her newfound friend that had lived within her brother, and so she gave him the name "Valor." The pair found strength in each other, and together they pursued the dream she had once abandoned. 

The Demacian army had never seen heroes like Quinn and Valor. Their deadly skills quickly set them apart from their rank-and-file peers, but many still had their doubts. How could a common-born girl, even with such a powerful creature at her side, forego years of military training? Quinn and Valor proved themselves on one critical mission, tracking down a Noxian assassin who had evaded an entire Demacian battalion. When they brought him to justice, they finally earned the admiration and respect of their nation. The two now serve as living, fighting icons of Demacian strength and perseverance. Together, Quinn and Valor will stand against any threat to their beloved home. 

"Most soldiers only rely on their weapons. Few truly rely on each other." - Quinn

Head over to Reddit on February 21st at 6:00 PM CET for an AMA hosted by Quinns designers!


Tuesday, February 19, 2013

Free Champions of The Week 14


WEEK 14
This week's 10 free champions have been rotated. 
 Here are this week's free champions:


Sunday, February 17, 2013

Champion & Skin Sale: Sober Sale



Yorick
Pentakillers!

I’m afraid we’ve got some bad news. Our lawyers just informed us that Karthus has received a drunken disorderly following our last 18 concerts, which is news to us because we just found out that’s an actual crime. Unfortunately, this Demacian judge is a real hardass, and the only plea deal he’s offering requires us to assign Karthus a “sober companion” to keep him from relapsing. We tried to explain that anybody who gets between Karthus and the keg usually winds up dead, but he keeps insisting. Besides, sending Karthus to jail would mean canceling the tour, and we’re already in the hole since Olaf burned down that hotel in Piltover because the concierge insulted his hat.

I guess we’ll have to interview some candidates. But first pass me that bottle of Jarvan Walker. I haven’t had breakfast yet, and there’s no way I can make a decision like this on an empty stomach. 

  • I think you’re over-qualified for this position, Kennen MD. We appreciate your interest, but you may find this particular patient’s vitals difficult to monitor. You know… because he’s dead. 487 RP
  • It’s cool that you want to roll out the red carpet, King Tryndamere, but I think Karthus might have some trouble fitting in with your entourage. Besides, we’ve crossed some lines before, but I’m not sure the label’s thrilled by the idea of putting up a legal defense for regicide. 487 RP
  • Sorry, Bilgewater Swain. This band has to take a stand against piracy, and I just wouldn’t feel right employing somebody who’s part of the problem – even if the job’s likely to lead to a grisly death. Try buying a record next time. 487 RP

 

 




  • What the hell are you thinking, showing up here, Nautilus? You can’t be a sober companion – you drink like a fish! Look us up when you’re back on the wagon. 487 RP
  • Corki, the last time we asked you to keep an eye on Karthus, he convinced you to let him drive the gyrocopter. The cops said that his blood alcohol levels were at nearly 100%. Sorry, but that’s just bad judgment. 395 RP
  • Look, Swain, did you think I’d change my mind just because you switched skins? You downloaded the last ten albums off Bilgewater Bay; you’re not getting a job with the band! 440 RP

 




Unless you buy them, we’ll have to hire one of these poor saps to keep Karthus off the sauce. That’s not going to end well for anybody, so head over to the League of Legends store between February 15 and the sentencing hearing on February 18.

Karthus
I can’t believe you $#*ing guys are going make me quit drinking. I mean, what would I do without booze, huh? You can’t really expect me to do this sober!

Mordekaiser
Karthus, you really have to see how you’ve contributed here. It isn’t our fault you can’t hold your liquor – you haven’t got a stomach. Besides, you were going strong until you took those six hits off Sona’s Oracle’s Elixir. I could understand if you were the support, but that’s just irresponsible. Tell him, Sona.

Sona

Karthus
Hey @#$& you, you ^$*ing #$*@s! I !$#^ing carry this %&^*ing band! Who the *&%$ing @!#$ do you &%#$s think you are making me get clean? @#%^ing %^&# this $%#@, I’m going to @%^$ing kill whoever you @#^$ing hire and then drink vast quantities of mead. @#%#!

Olaf
Well, I don’t think anybody’s going to top that. Um… our new record, Death Rides a Pale Boar is in stores now. And don’t steal it because, you know… we’ll kill you.

 
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